Description
Description
a groundbreaking tool for procedural asset generation for real-time visual effects (VFX), designed specifically for VFX artists and tech artists working on games! Developed by JangaFX to streamline the creation of 2D and 3D assets, eliminating the need for multiple software. 🎮
✨ What’s Inside:
– Node-Based Workflow: Procedural asset creation via a graph, similar to Houdini or Substance 3D Designer.
– Assets:
– 2D Textures (square/non-square, including noise, masks, normals, flowmaps).
– 3D Meshes (e.g., energy beams, impact craters, trails).
– Flipbooks: Import (e.g., from EmberGen), decode, tile (Voronoi), re-encode.
– UV Distortions, caustics, pivot baking.
– Integration: Works seamlessly with EmberGen and LiquiGen for complex effects (e.g., fiery sword swipes, mana orbs).
– Features:
– 50+ preset project files for learning.
– Animation timeline, support for hand-painted brushes.
– Exports to Unreal Engine, Unity, Godot (Alema groundbreaking tool for procedural asset generation for real-time visual effects (VFX), designed specifically for VFX artists and tech artists working on games! Developed by JangaFX to streamline the creation of 2D and 3D assets, eliminating the need for multiple software. 🎮
✨ What’s Inside:
– Node-Based Workflow: Procedural asset creation via a graph, similar to Houdini or Substance 3D Designer.
– Assets:
– 2D Textures (square/non-square, including noise, masks, normals, flowmaps).
– 3D Meshes (e.g., energy beams, impact craters, trails).
– Flipbooks: Import (e.g., from EmberGen), decode, tile (Voronoi), re-encode.
– UV Distortions, caustics, pivot baking.
– Integration: Works seamlessly with EmberGen and LiquiGen for complex effects (e.g., fiery sword swipes, mana orbs).
– Features:
– 50+ preset project files for learning.
– Animation timeline, support for hand-painted brushes.
– Exports to Unreal Engine, Unity, Godot (Alembic, flipbooks, textures).
– Future Updates: Destruction tools, direct engine exports, shader exports.
– Size: ~50–75 MB.
– Trial: 14-day free trial, no credit card required.
Compatibility: Windows (x64), Unreal Engine, Unity, Godot. Requires GPU (NVIDIA GTX 1060+/AMD). 🚀bic, flipbooks, textures).
– Future Updates: Destruction tools, direct engine exports, shader exports.
– Size: ~50–75 MB.
– Trial: 14-day free trial, no credit card required.
Compatibility: Windows (x64), Unreal Engine, Unity, Godot. Requires GPU (NVIDIA GTX 1060+/AMD). 🚀
Disclaimer
We do not own these files.
All files are obtained through and third party sites.
All files are obtained through and third party sites.
We don't sell these files
Our premium memberships allow us to keep site running.
we are simply giving you access to test these top rated access.
we are simply giving you access to test these top rated access.